028/3D
Radiant Map Design
A multiplayer map built in Call of Duty: Black Ops 3's Radiant level editor, about a year and a half after the game's release.
Very old — this project dates back several years and doesn't reflect my current skill level or style, kept here for the full picture.
Stack
Level DesignRadiantGSC Scripting
01
One of several maps built in Treyarch's Radiant editor for Call of Duty: Black Ops 3, using its GSC scripting language for gameplay logic — this one produced roughly a year and a half after the game launched in November 2015.
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© 2026 Florian GozardMade by me




