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Radiant Map Design

A multiplayer map built in Call of Duty: Black Ops 3's Radiant level editor, about a year and a half after the game's release.

Very old — this project dates back several years and doesn't reflect my current skill level or style, kept here for the full picture.
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Level DesignRadiantGSC Scripting
01

One of several maps built in Treyarch's Radiant editor for Call of Duty: Black Ops 3, using its GSC scripting language for gameplay logic — this one produced roughly a year and a half after the game launched in November 2015.

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gozardflorian@gmail.com06 69 05 18 40Download CV ↓
© 2026 Florian GozardMade by me