029/Video Editing
Video Game Edits
Gameplay montage edits from 2016, some using an in-engine camera technique to create cinematic shots a regular player could never reach.
Very old — this project dates back several years and doesn't reflect my current skill level or style, kept here for the full picture.
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Video Editing
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Early video editing work from 2016, built around gameplay footage from various matches. On a few of these, I used an in-engine rendering tool to place the camera anywhere inside the map — including angles no regular player could reach — instead of being limited to the standard in-game view.
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